Tuesday, October 23, 2007
Football
Well... its been a while, I haven't had any time to post, with school football and all. So thats to answer all you people who like to waste comments complaining that they are getting tired of seeing that last post witch took me three to four months to write... Oh and football been going great. We have an overall record of 5-2. We play Crist Rey on satureday. Satureday is our team's first ever homecoming! Its going to be great! I probably won't be able to post for a while so...
Tuesday, September 11, 2007
The Imperial Army
Well... I've been saving this post for a long time, since nationals, so here you are Emperor, your armies and squads organized just the way you like them!
Heavy Weapons Squads
Theses squads were armed with an M60 machine gun. Usually, these squads were attached to other platoons in order to provide additional firepower.
Sharpshooter SquadsThese squads consisted of troopers who had shown accuracy above standard with their weapons. They are also trained in demolitions and several other skills. Due to their above average skill, briefing and training, these soldiers could improvise on the battlefield, should their leaders be killed. Sharpshooter squad sergeants also appointed a new brevet corporal before each mission, depending on the skills needed for it. These squads were also equipped with AK-47s.
Engineering Squads
They were made up of troopers trained in combat as well as non-combat skills with those with combat experience and training in other abilities. That made them able to handle nearly all equipment and gear found on a mission. Although they used standard weapons, their other equipment was individual for every squad and included things like RGD-5 grenades, medpacs or Portable Sensor Arrays. Also, each squad has an experienced demolition expert from a Sharpshooter Squad. He is considered to be the most dangerous man of the squad.
Motored Squads
Mechanized squads were composed of Armored vehicles, with two vehicles per squad. Each had a crew of four-man crew, consisting of a mechanic, a driver, a sensor/tech officer and a gunner/commander. Each sergeant's vehicle was equipped with an additional DER (Dedicated Energy Receptor) and operator for this purpose.
Heavy Armor Squads
There were two types of vehicles: the Armor that functioned as a “battle taxi” (APC), and the heavy Armor which was closer in concept to the “infantry fighting vehicle” (IFV). Heavy weapons squads often added additional weapons to their vehicles, like repeating brifles and grenade launchers.
Scout Squads
A scout squad was also called a scout “lance” and had only five personnel including the sergeant and were generally equipped with motorbikes. Also, scout troopers were trained to repair and maintain their bikes, which reduced the support personnel. For these units the Empire, in contrast to the more usual practice, emphasized unit heritage and pride.
Armor and Artillery SectionsThere were two types of armor and artillery sections: heavy and light. Heavy sections consisted of one vehicle. In comparison, light sections had two vehicles, but those vehicles were individually smaller than the one in the heavy section.
Platoon
These are commanded by lieutenants, with a sergeant major as deputy. A platoon consisted of four squads, giving it a strength of 38 men, although this varied depending on the kind of platoon.
A platoon was authorized to request fire support but, typically, not directly. The centralized fire support scheme required the request to be routed up to battalion level, where arrangements were made. Often, an artillery company was assigned to several platoons. The company’s captain then had to allocate his fire support depending on the battle situation.
Mechanized units were a blanket term covering treaded and heavy weapons, Armored units, as well as armored platoons. These units included specialized and distinct command vehicles, in addition to maintenance sections in transport vehicles.
Assault Infantry Platoon
This platoon was made up of two line squads and two heavy weapon squads. Usually up to two or three additional medium or heavy repeating blaster details were assigned to this kind of platoon. It had a strength of 38 to 47 men with an average of 41.
Light Infantry Platoon
Infantry platoons, were split into 'light' and 'assault' platoons. In comparison to assault platoons, light platoons had fewer repeating blasters and no medium or heavy support weapons.
Artillery Platoon
Also called a line, this platoon had four artillery sections with either four heavy or medium vehicles, like the SPMA-T (Self-Propelled Medium Artillery) or eight light ones. The standard complement was 38 men and 4 to 8 vehicles.
Lightly Armored Platoon
This platoon contained four armored squads and a command element, together 56 men and 11 vehicles. The command element served as mobile command base and coordination center. It had two light transport vehicles with modified armor and armor and a support vehicle. It had a crew of four with eight mechanics and carried spare parts for repairs.
Armor Platoon
They are made up of armored tanks, their equivalents or walkers. Like the artillery platoons, these platoons have either four heavy vehicles or eight medium or light ones, with the heavy configuration being the most common. Additional to this the have one command vehicle and two heavy transport vehicles that carried spare parts, resupply components as well as technicians. Together a platoon consisted of 34 to 42 men and 7 to 11 vehicles.
Special Mission Platoon
Like a standard platoon it had 38 men and four squads, two sharpshooters, one engineer and one heavy weapon. These squads often split in equal sub-units, containing troopers of all squads. This allowed larger flexibility. Special mission platoons were often used for PGOs.
Scout Platoon
This platoon contained two line squads and two scout squads, together 29 men and ten speeder bikes. The lieutenant usual commanded the scouts, replacing the sergeant in the command squad. The line squads were commanded by the sergeant major. An augmented scout platoon had four scout squads, making it smaller than a normal platoon, but more mobile. This platoon had a lieutenant, a sergeant major and 20 troops.
Company
A company consisted of four platoons for 152 troops. The additional command and logistic staff raised the personnel count to 180 men. Companies were the smallest units where staffs were integrated in the form of specialized medical, technical, and logistic sections, as well as an executive officer also in charge of intelligence. Not surprisingly, various supplementary drones could be found at this level that allowed the unit a certain degree of independence. A captain with a staff of four officers equal to a lieutenant in rank was in command of the company.
SC1: Company’s lieutenant (Second-in-command)
SC2: Logistics (+8 support personnel and 88 droids)
SC3: Medical (+4 support personnel and 8 droids)
SC4: Technical (+11 support personnel and 22 droids)
For longer missions where no support would be available, additional droids would be added to the company. The organization symbol of a company was an upside down squarish U.
Line CompanyA line company was a standard, run-of-the-mill infantry company, having four line platoons for a total number of 152 troopers and a total of 180 men.
Artillery Company (Battery)
With only 23 of support personnel and only around 70 droids, batteries had a smaller staff than other companies. Composed of four artillery platoons, a battery had 16 heavy/medium artillery pieces or 32 light pieces for 152 troops.
Heavy Weapons Company
This Company had two assault platoons and two line platoons. Depending on the configuration of the platoons, a heavy weapon company had 152 to 170 troopers, giving it a total strength of 180 to 198 men.
Attack Armor Company
This kind of company contained three armor platoons and a heavy weapons platoon. The number of troopers in this company varied from 200 (16 heavy tanks + 9 heavy armored vehicles) to 232 (28 light tanks + 9 heavy armored vehicles). Additional, the company had a modified heavy tank as a command vehicle for the captain.
Breakthrough Armor Company
Breakthrough armor companies had four armor platoon and a total of 21 to 37 tanks (depending on the platoon’s configuration). Unlike other companies, the command element of this company stayed with the battalion’s headquarters and does not travel into the combat zone. Since the company was usually cut off from any supply lines, the mission profile of a breakthrough company was to break enemy lines and holdings until further troops would arrives. Under these conditions the company could only operate for a maximum of 72 hours without significant supply problems.
Armored Company
These consist of two line platoons and two armored platoons, a company had 188 troops, 32 support personnel, 22 combat vehicles, eight transport vehicles and one command vehicle. The line platoons were carried by the armored platoons.
Special Missions CompanyThree special mission platoons and an augmented scout platoon made a special missions company. It had a command element of 28 and 136 troops. These companies operated on planets with increased hostile activity in- and outside of the Empire, usually with little or no support, which was launched from space. On short missions, the command element stayed behind.
Scout Company (Troops)
A scout company contained four scout platoons plus the support and command element. There were116 troopers and 40 speeder bikes. The whole command element was mobile, using high-powered command vehicles.
Battalion
Battalions were commanded by a major. Command and support elements were pooled together. Also, battalion command elements stayed out of the battle zone and were considered relatively save. The size of the support staff was doubled that in a company. There were five staff officers equal to a captain in rank.
SB1: Battalion’s captain (Second-in-Command, Intelligence)
SB2: Logistics (+16 support personnel)
SB3: Medical (+8 support personnel)
SB4: Technical (+22 support personnel)
SB5: Security (+38 men security platoon)
A security platoon was considered a support unit, not a combat unit and maintained order within the battalion. Usually commanded by the SB5 officer, the major could assume command of the platoon if the HQ was under attack. The total personnel of a battalion HQ was 90 men and 145 drones, which included around 97 drones.
Battalions were the smallest units that the Service considered dropping. Some battalion types therefore benefited from a limited degree of combined arms integration. A battalion's symbol was a rectangle.
Line Battalion
That was the most common type of battalion. It was considered to be the minimum for any drop surface operation and was used more often than any other type in combat. A line battalion contained three line companies and one heavy weapons company. That made a total of 810 men including 608 troopers, 18 more if the heavy weapons company was fully equipped.
Assault Battalion
Assault battalions were used in urban environment and attacks on a single stronghold. Also, they were given priority over line battalion when in came to artillery support from Battleships. With one Line Company, two heavy weapons companies and a armored company and with one assault company always fully equipped, the assault battalion had a strength of 662 troopers, 206 support personnel and 31 armored vehicles.
Artillery Battalion
An artillery battalion had three artillery companies and, as protection, a heavy weapons company. A full battalion had 608 troopers, 202 support personnel, 96 light or 48 medium/heavy artillery vehicles and several other armored vehicles to move the artillery tubes.
Armor BattalionThis kind of battalion offered the most effective combination of speed and firepower, although it lacked defensive capabilities at stationary targets. Its primary objective was mobile defense and attack. The composition of an armor battalion was one breakthrough armor company, two attack armor companies and one armored company. Like a armored battalion, the HQ was completely mobile. The HQ had 23 additional men and consisted of 24 HTVs. Armor battalions were divided in ‘light’ and ‘heavy’ battalions.
Light Armor Battalion: In light battalions, the armor companies only had light tanks and more personnel like a heavy battalion. It was deployed in situations were no large enemy forces or heavy defenses could be awaited – a typical situation when fighting the rebellion. The only drawback was that the there was no landing barge large enough to transport the whole battalion. Together there were 695 troops, 401 support personnel, 93 light tanks and 55 armored vehicles.
Heavy Armor Battalion: This was the heavy version of the light battalion. It had roughly half of the tanks, but these were all heavy or medium models. Together there were 601 troopers, 399 support personnel, 53 heavy/medium tanks and 55 armored vehicles.
Special Missions BattalionThe largest Special Mission formation was the battalion. Support personnel were support-trained engineers the staff and the security platoon were all experienced veterans. This was because, unlike all other HQs, the HQ was expected to fight. The total numbers were 544 troops, 202 support personnel and 88 speeder bikes.
Regiment
A regiment was a combined arms formation containing approximately 2,500 troops and 1,000 support personnel and commanded by a lieutenant colonel. The structure and staff complement were the same as a battalion's, but with more droids (>200). Also an HQ had a large repair workshop with nanotech capabilities and was able to produce nearly all needed spare and repair parts.
Line Regiment
This contained two line battalions, one assault battalion and one armored battalion. They were usually stationed on worlds with none or a low threat level. However, by combining assault and armored battalions, a line regiment could deploy a fast response to an attack without using its whole strength. Together there were 2,558 troops, 972 support personnel and 130 armored vehicles.
Assault Regiment
Assault regiments were pure combat units. They job was it to attack and conquer an identified rebel stronghold or area. Once the battle was over, the assault regiment would be replaced by a line regiment. Two assault, one line and one heavy armor battalion made such a regiment with a total of 2,545 troops, 1,001 support personnel, 121 armored vehicles and 53 heavy tanks.
Armored Regiment
In large areas with light and scattered resistance, there was a need for quick response. Three treaded and one armor battalion made a armored regiment. Also, the HQ was completely mobile and dropped on a planet more often than any other regiment’s HQ. Imperial commanders often used this to tempt rebels into attacking the HQ and laid a trap. Depending on the size of the armor battalion (heavy or light), the strength of a armored regiment was 2,641 or 2,735 troops, around 1,305 support personnel, 53 or 93 tanks, 400 armored vehicles and 120 speeder bikes.
Artillery Regiment
During the formation of the imperial army, artillery had been given the least priority. The common thinking among the army was that artillery would play no significant role on modern battlefields. Because of this, the artillery regiments often had a unique composition. Often, smaller artillery units were attached to larger units, like a battery to a battalion, although this is not reflected in the OB. A normal artillery regiment consisted of three artillery battalions, one assault battalion and sometimes one company. There were 2,425 troopers, 1,095 support personnel, 144 medium/heavy or 288 light tubes, 53 tanks and 199 armored vehicles in the most common configuration.
Armor Regiment
Armor regiments had the most firepower of all regiments but they lacked the numbers in infantry for any garrison duty. Because of this, armor regiments had never been deployed alone, only in battle group formations. There were two kinds of armor battalions, ‘line’ and ‘vanguard’.
Vanguard Armor Regiment: A vanguard regiment was composed of three armor battalions and 1 armored battalion. Together there were 2,483 troopers, 1,559 support personnel, 262 armored vehicles and several tanks.
Line Armor Regiment: A line armor regiment had more armored vehicles, but also used more firepower by having heavy armor battalions attached. In two heavy armor battalions and two vehicle battalions there were 2,562 troops, 1,432 support personnel, 304 armored vehicles and 106 heavy tanks.
COMPNOR Regiment (CompForce)
CompForce regiments (composed of fanatical but ill-trained COMPNOR troops, Commission for the Preservation of the New Order) had the same basic structure as an army regiment, but had fewer security concerns. Due to the fanaticism of its troopers, the security platoons were unnecessary.
Battle group
In the Old era, many divisions were associated with particular places or people. The Imperial Service preferred a more “unified” system. Except for a few elite formations, all Army units were stripped of their old designations. To further highlight the change, the term “division” was replaced with “battle group”. These formations were intended for major offensives. Battle groups had sufficient strength to assault one major or several lesser points of resistance on a planet
A battle group’s commanding officer (CO) was at least a high colonel, although it was possible for the CO to be as senior as a major general. A battle group had the usual principle staff of five officers of a rank of a major (SG1 to SG5), but in addition the SG5 (battle group "headquarters" officer) had a 4-man "substaff" (SG51 to SG54). The staff had a total of 188 support personnel and was protected by two security platoons.
Line Battle groupBattle groups with 3 line and 1 assault regiment were considered “line”. These are considered by many to be obsolete. Many line battle groups were replaced by the better balanced assault battle groups or were augmented to reinforced battle groups. However, budget problems had stopped this process. A line battle group had 10,219 troopers, 4191 support personnel, 511 vehicles and 53 heavy tanks.
Reinforced Battle group
Battle groups of this kind had more tanks and lightly armored vehicles than a line battle group and were seen as a good mix of offensive power and staying power. They had 10,210 troopers, 4,680 support personnel, 676 Armored vehicles and 212 tanks.
Armored Battle groupWhen the enemy had spread over a relatively large area, an armored battle group was sent in. It could hit several enemy strongholds relatively fast and at the same time. With four line armor regiments there were 10,090 troops, 6,256 support personnel, 1,132 Armored vehicles and 318 tanks.
Assault Battle group
An assault battle group had the same composition like a line battle group, but one of the line regiments was replaced by an armored regiment.
Mobile Battle groupThe advantage of this battle group was its speed. Three Armored regiments and one line armor regiment gave this battle group a strength of 10,248 troops, 5,858 support personnel, 1,342 Armored vehicles and 265 heavy tanks.
Auxiliary Battle groupThis battle group was merely a concentration of available resources for the corps commander. Also, this battle group was not supposed to fight alone. Three CompForce regiments a Ground Support Wing made an auxiliary battle group for a total of 7,674 troopers, 2,456 support personnel, 390 Armored vehicles and 10 Thunderbirds.
Corps
A corps was commanded by a major general with five staff officers (SP1 to SP5). Each staff officer had his own two staff officers (SP11 through SP52). Security for the HQ was provided by a company of 152 men plus six extra perimeter platoons of 38 men each who are commanded by either the SP1 officer or the general. The 3 COMPNOR regiments were supported by (an inadequate) 144 personnel. The remainder of the corps had 388 support personnel. Intelligence was handled by one Imperial Intelligence operative and 50 ISB agents, the latter functioning as political officers as well.
The whole corps could be transported with one corps transport, which was one of the seldom examples of cooperation between army and navy. In addition to real corps, there were cadre corps HQs on site. These were the basis of Imperial garrisons, to be reinforced as required. A typical garrison had 4 battalions and a fighter wing.
An industrial complex with over 2000 drones (MSE-6, I2F-5 and I2F-73) was frequently attached as well. The complex was capable of producing almost all of the items required by a corps, and so greatly eased logistics.
Line CorpsThere were 3 line and 1 assault battlegroup in a line corps for a total of 48,541 troopers, 20,658 support personnel, 2,599 vehicles and at least 371 heavy tanks.
Atrisian Corps
Named after the famous Atrisian assault corps of the German Army that inspired the politics of the Empire, the Atrisian corps were among the elite of the Empire. Such a corps contained 2 assault battle groups, 1 line battle group, and 1 armored battle group.
Armor CorpsThis corps was suited more for operations where firepower was more needed than agility. 3 armor battle groups and 1 Armor battle group gave the armor corps a strength of 48,192 troops, 26,602 support personnel, 5,128 vehicles and 1,219 heavy tanks.
Mobile CorpsA mobile corps was the exact opposite of an armor corps: With its light vehicles the mobile corps could deliver fast strikes against rebel positions. Composed of 3 vehicles and 1 armor battle group, the mobile corps had strength of 48,508 troops, 23,107 support personnel, 5,548 vehicles and 1,113 tanks.
Army
An army is commanded by a full general. The support element of an army is as large as two battalions for a total of 1,855 men and twice as many droids. It had five staff (SA1 to SA5) and ten substaff (SA11 through SA52) officers, a security company (152 men) and six independent perimeter platoons (total 228 men), 200 ISB agents for agent intelligence or counterintelligence, 3 companies of COMPNOR "observers" (each 152 men), 4 Imperial Intelligence representatives, a command element (captain and staff, total 5 men) and 784 support personnel.
An army would have one of each type of corps and was supposed to fit into a naval troop squadron. That gave an army 193,644 troopers, 100,042 support personnel, 16,660 light vehicles and at least 3,498 heavy tanks.
Country Army
A country army was commanded by a high general and consisted of anywhere from two to six armies, they were organizationally separated from the surface armies and corps HQ over which they had oversight. The only force directly attached to a high general's command was the headquarters unit which had the same strength like an army HQ. The primary function of a systems army was to deploy reinforcements and naval support to its child armies rather than to fight.
Sector Army
The sector army could be commanded by a Governor or delegated to a surface marshal. A sector army could have up to eight systems armies under its command and was supposed to fit within an Imperial Assault Fleet. The total numbers of a sector army were 774,576 troopers, 405,733 support personnel, 66,640 light vehicles and 13,922 heavy tanks.
Heavy Weapons Squads
Theses squads were armed with an M60 machine gun. Usually, these squads were attached to other platoons in order to provide additional firepower.
Sharpshooter SquadsThese squads consisted of troopers who had shown accuracy above standard with their weapons. They are also trained in demolitions and several other skills. Due to their above average skill, briefing and training, these soldiers could improvise on the battlefield, should their leaders be killed. Sharpshooter squad sergeants also appointed a new brevet corporal before each mission, depending on the skills needed for it. These squads were also equipped with AK-47s.
Engineering Squads
They were made up of troopers trained in combat as well as non-combat skills with those with combat experience and training in other abilities. That made them able to handle nearly all equipment and gear found on a mission. Although they used standard weapons, their other equipment was individual for every squad and included things like RGD-5 grenades, medpacs or Portable Sensor Arrays. Also, each squad has an experienced demolition expert from a Sharpshooter Squad. He is considered to be the most dangerous man of the squad.
Motored Squads
Mechanized squads were composed of Armored vehicles, with two vehicles per squad. Each had a crew of four-man crew, consisting of a mechanic, a driver, a sensor/tech officer and a gunner/commander. Each sergeant's vehicle was equipped with an additional DER (Dedicated Energy Receptor) and operator for this purpose.
Heavy Armor Squads
There were two types of vehicles: the Armor that functioned as a “battle taxi” (APC), and the heavy Armor which was closer in concept to the “infantry fighting vehicle” (IFV). Heavy weapons squads often added additional weapons to their vehicles, like repeating brifles and grenade launchers.
Scout Squads
A scout squad was also called a scout “lance” and had only five personnel including the sergeant and were generally equipped with motorbikes. Also, scout troopers were trained to repair and maintain their bikes, which reduced the support personnel. For these units the Empire, in contrast to the more usual practice, emphasized unit heritage and pride.
Armor and Artillery SectionsThere were two types of armor and artillery sections: heavy and light. Heavy sections consisted of one vehicle. In comparison, light sections had two vehicles, but those vehicles were individually smaller than the one in the heavy section.
Platoon
These are commanded by lieutenants, with a sergeant major as deputy. A platoon consisted of four squads, giving it a strength of 38 men, although this varied depending on the kind of platoon.
A platoon was authorized to request fire support but, typically, not directly. The centralized fire support scheme required the request to be routed up to battalion level, where arrangements were made. Often, an artillery company was assigned to several platoons. The company’s captain then had to allocate his fire support depending on the battle situation.
Mechanized units were a blanket term covering treaded and heavy weapons, Armored units, as well as armored platoons. These units included specialized and distinct command vehicles, in addition to maintenance sections in transport vehicles.
Assault Infantry Platoon
This platoon was made up of two line squads and two heavy weapon squads. Usually up to two or three additional medium or heavy repeating blaster details were assigned to this kind of platoon. It had a strength of 38 to 47 men with an average of 41.
Light Infantry Platoon
Infantry platoons, were split into 'light' and 'assault' platoons. In comparison to assault platoons, light platoons had fewer repeating blasters and no medium or heavy support weapons.
Artillery Platoon
Also called a line, this platoon had four artillery sections with either four heavy or medium vehicles, like the SPMA-T (Self-Propelled Medium Artillery) or eight light ones. The standard complement was 38 men and 4 to 8 vehicles.
Lightly Armored Platoon
This platoon contained four armored squads and a command element, together 56 men and 11 vehicles. The command element served as mobile command base and coordination center. It had two light transport vehicles with modified armor and armor and a support vehicle. It had a crew of four with eight mechanics and carried spare parts for repairs.
Armor Platoon
They are made up of armored tanks, their equivalents or walkers. Like the artillery platoons, these platoons have either four heavy vehicles or eight medium or light ones, with the heavy configuration being the most common. Additional to this the have one command vehicle and two heavy transport vehicles that carried spare parts, resupply components as well as technicians. Together a platoon consisted of 34 to 42 men and 7 to 11 vehicles.
Special Mission Platoon
Like a standard platoon it had 38 men and four squads, two sharpshooters, one engineer and one heavy weapon. These squads often split in equal sub-units, containing troopers of all squads. This allowed larger flexibility. Special mission platoons were often used for PGOs.
Scout Platoon
This platoon contained two line squads and two scout squads, together 29 men and ten speeder bikes. The lieutenant usual commanded the scouts, replacing the sergeant in the command squad. The line squads were commanded by the sergeant major. An augmented scout platoon had four scout squads, making it smaller than a normal platoon, but more mobile. This platoon had a lieutenant, a sergeant major and 20 troops.
Company
A company consisted of four platoons for 152 troops. The additional command and logistic staff raised the personnel count to 180 men. Companies were the smallest units where staffs were integrated in the form of specialized medical, technical, and logistic sections, as well as an executive officer also in charge of intelligence. Not surprisingly, various supplementary drones could be found at this level that allowed the unit a certain degree of independence. A captain with a staff of four officers equal to a lieutenant in rank was in command of the company.
SC1: Company’s lieutenant (Second-in-command)
SC2: Logistics (+8 support personnel and 88 droids)
SC3: Medical (+4 support personnel and 8 droids)
SC4: Technical (+11 support personnel and 22 droids)
For longer missions where no support would be available, additional droids would be added to the company. The organization symbol of a company was an upside down squarish U.
Line CompanyA line company was a standard, run-of-the-mill infantry company, having four line platoons for a total number of 152 troopers and a total of 180 men.
Artillery Company (Battery)
With only 23 of support personnel and only around 70 droids, batteries had a smaller staff than other companies. Composed of four artillery platoons, a battery had 16 heavy/medium artillery pieces or 32 light pieces for 152 troops.
Heavy Weapons Company
This Company had two assault platoons and two line platoons. Depending on the configuration of the platoons, a heavy weapon company had 152 to 170 troopers, giving it a total strength of 180 to 198 men.
Attack Armor Company
This kind of company contained three armor platoons and a heavy weapons platoon. The number of troopers in this company varied from 200 (16 heavy tanks + 9 heavy armored vehicles) to 232 (28 light tanks + 9 heavy armored vehicles). Additional, the company had a modified heavy tank as a command vehicle for the captain.
Breakthrough Armor Company
Breakthrough armor companies had four armor platoon and a total of 21 to 37 tanks (depending on the platoon’s configuration). Unlike other companies, the command element of this company stayed with the battalion’s headquarters and does not travel into the combat zone. Since the company was usually cut off from any supply lines, the mission profile of a breakthrough company was to break enemy lines and holdings until further troops would arrives. Under these conditions the company could only operate for a maximum of 72 hours without significant supply problems.
Armored Company
These consist of two line platoons and two armored platoons, a company had 188 troops, 32 support personnel, 22 combat vehicles, eight transport vehicles and one command vehicle. The line platoons were carried by the armored platoons.
Special Missions CompanyThree special mission platoons and an augmented scout platoon made a special missions company. It had a command element of 28 and 136 troops. These companies operated on planets with increased hostile activity in- and outside of the Empire, usually with little or no support, which was launched from space. On short missions, the command element stayed behind.
Scout Company (Troops)
A scout company contained four scout platoons plus the support and command element. There were116 troopers and 40 speeder bikes. The whole command element was mobile, using high-powered command vehicles.
Battalion
Battalions were commanded by a major. Command and support elements were pooled together. Also, battalion command elements stayed out of the battle zone and were considered relatively save. The size of the support staff was doubled that in a company. There were five staff officers equal to a captain in rank.
SB1: Battalion’s captain (Second-in-Command, Intelligence)
SB2: Logistics (+16 support personnel)
SB3: Medical (+8 support personnel)
SB4: Technical (+22 support personnel)
SB5: Security (+38 men security platoon)
A security platoon was considered a support unit, not a combat unit and maintained order within the battalion. Usually commanded by the SB5 officer, the major could assume command of the platoon if the HQ was under attack. The total personnel of a battalion HQ was 90 men and 145 drones, which included around 97 drones.
Battalions were the smallest units that the Service considered dropping. Some battalion types therefore benefited from a limited degree of combined arms integration. A battalion's symbol was a rectangle.
Line Battalion
That was the most common type of battalion. It was considered to be the minimum for any drop surface operation and was used more often than any other type in combat. A line battalion contained three line companies and one heavy weapons company. That made a total of 810 men including 608 troopers, 18 more if the heavy weapons company was fully equipped.
Assault Battalion
Assault battalions were used in urban environment and attacks on a single stronghold. Also, they were given priority over line battalion when in came to artillery support from Battleships. With one Line Company, two heavy weapons companies and a armored company and with one assault company always fully equipped, the assault battalion had a strength of 662 troopers, 206 support personnel and 31 armored vehicles.
Artillery Battalion
An artillery battalion had three artillery companies and, as protection, a heavy weapons company. A full battalion had 608 troopers, 202 support personnel, 96 light or 48 medium/heavy artillery vehicles and several other armored vehicles to move the artillery tubes.
Armor BattalionThis kind of battalion offered the most effective combination of speed and firepower, although it lacked defensive capabilities at stationary targets. Its primary objective was mobile defense and attack. The composition of an armor battalion was one breakthrough armor company, two attack armor companies and one armored company. Like a armored battalion, the HQ was completely mobile. The HQ had 23 additional men and consisted of 24 HTVs. Armor battalions were divided in ‘light’ and ‘heavy’ battalions.
Light Armor Battalion: In light battalions, the armor companies only had light tanks and more personnel like a heavy battalion. It was deployed in situations were no large enemy forces or heavy defenses could be awaited – a typical situation when fighting the rebellion. The only drawback was that the there was no landing barge large enough to transport the whole battalion. Together there were 695 troops, 401 support personnel, 93 light tanks and 55 armored vehicles.
Heavy Armor Battalion: This was the heavy version of the light battalion. It had roughly half of the tanks, but these were all heavy or medium models. Together there were 601 troopers, 399 support personnel, 53 heavy/medium tanks and 55 armored vehicles.
Special Missions BattalionThe largest Special Mission formation was the battalion. Support personnel were support-trained engineers the staff and the security platoon were all experienced veterans. This was because, unlike all other HQs, the HQ was expected to fight. The total numbers were 544 troops, 202 support personnel and 88 speeder bikes.
Regiment
A regiment was a combined arms formation containing approximately 2,500 troops and 1,000 support personnel and commanded by a lieutenant colonel. The structure and staff complement were the same as a battalion's, but with more droids (>200). Also an HQ had a large repair workshop with nanotech capabilities and was able to produce nearly all needed spare and repair parts.
Line Regiment
This contained two line battalions, one assault battalion and one armored battalion. They were usually stationed on worlds with none or a low threat level. However, by combining assault and armored battalions, a line regiment could deploy a fast response to an attack without using its whole strength. Together there were 2,558 troops, 972 support personnel and 130 armored vehicles.
Assault Regiment
Assault regiments were pure combat units. They job was it to attack and conquer an identified rebel stronghold or area. Once the battle was over, the assault regiment would be replaced by a line regiment. Two assault, one line and one heavy armor battalion made such a regiment with a total of 2,545 troops, 1,001 support personnel, 121 armored vehicles and 53 heavy tanks.
Armored Regiment
In large areas with light and scattered resistance, there was a need for quick response. Three treaded and one armor battalion made a armored regiment. Also, the HQ was completely mobile and dropped on a planet more often than any other regiment’s HQ. Imperial commanders often used this to tempt rebels into attacking the HQ and laid a trap. Depending on the size of the armor battalion (heavy or light), the strength of a armored regiment was 2,641 or 2,735 troops, around 1,305 support personnel, 53 or 93 tanks, 400 armored vehicles and 120 speeder bikes.
Artillery Regiment
During the formation of the imperial army, artillery had been given the least priority. The common thinking among the army was that artillery would play no significant role on modern battlefields. Because of this, the artillery regiments often had a unique composition. Often, smaller artillery units were attached to larger units, like a battery to a battalion, although this is not reflected in the OB. A normal artillery regiment consisted of three artillery battalions, one assault battalion and sometimes one company. There were 2,425 troopers, 1,095 support personnel, 144 medium/heavy or 288 light tubes, 53 tanks and 199 armored vehicles in the most common configuration.
Armor Regiment
Armor regiments had the most firepower of all regiments but they lacked the numbers in infantry for any garrison duty. Because of this, armor regiments had never been deployed alone, only in battle group formations. There were two kinds of armor battalions, ‘line’ and ‘vanguard’.
Vanguard Armor Regiment: A vanguard regiment was composed of three armor battalions and 1 armored battalion. Together there were 2,483 troopers, 1,559 support personnel, 262 armored vehicles and several tanks.
Line Armor Regiment: A line armor regiment had more armored vehicles, but also used more firepower by having heavy armor battalions attached. In two heavy armor battalions and two vehicle battalions there were 2,562 troops, 1,432 support personnel, 304 armored vehicles and 106 heavy tanks.
COMPNOR Regiment (CompForce)
CompForce regiments (composed of fanatical but ill-trained COMPNOR troops, Commission for the Preservation of the New Order) had the same basic structure as an army regiment, but had fewer security concerns. Due to the fanaticism of its troopers, the security platoons were unnecessary.
Battle group
In the Old era, many divisions were associated with particular places or people. The Imperial Service preferred a more “unified” system. Except for a few elite formations, all Army units were stripped of their old designations. To further highlight the change, the term “division” was replaced with “battle group”. These formations were intended for major offensives. Battle groups had sufficient strength to assault one major or several lesser points of resistance on a planet
A battle group’s commanding officer (CO) was at least a high colonel, although it was possible for the CO to be as senior as a major general. A battle group had the usual principle staff of five officers of a rank of a major (SG1 to SG5), but in addition the SG5 (battle group "headquarters" officer) had a 4-man "substaff" (SG51 to SG54). The staff had a total of 188 support personnel and was protected by two security platoons.
Line Battle groupBattle groups with 3 line and 1 assault regiment were considered “line”. These are considered by many to be obsolete. Many line battle groups were replaced by the better balanced assault battle groups or were augmented to reinforced battle groups. However, budget problems had stopped this process. A line battle group had 10,219 troopers, 4191 support personnel, 511 vehicles and 53 heavy tanks.
Reinforced Battle group
Battle groups of this kind had more tanks and lightly armored vehicles than a line battle group and were seen as a good mix of offensive power and staying power. They had 10,210 troopers, 4,680 support personnel, 676 Armored vehicles and 212 tanks.
Armored Battle groupWhen the enemy had spread over a relatively large area, an armored battle group was sent in. It could hit several enemy strongholds relatively fast and at the same time. With four line armor regiments there were 10,090 troops, 6,256 support personnel, 1,132 Armored vehicles and 318 tanks.
Assault Battle group
An assault battle group had the same composition like a line battle group, but one of the line regiments was replaced by an armored regiment.
Mobile Battle groupThe advantage of this battle group was its speed. Three Armored regiments and one line armor regiment gave this battle group a strength of 10,248 troops, 5,858 support personnel, 1,342 Armored vehicles and 265 heavy tanks.
Auxiliary Battle groupThis battle group was merely a concentration of available resources for the corps commander. Also, this battle group was not supposed to fight alone. Three CompForce regiments a Ground Support Wing made an auxiliary battle group for a total of 7,674 troopers, 2,456 support personnel, 390 Armored vehicles and 10 Thunderbirds.
Corps
A corps was commanded by a major general with five staff officers (SP1 to SP5). Each staff officer had his own two staff officers (SP11 through SP52). Security for the HQ was provided by a company of 152 men plus six extra perimeter platoons of 38 men each who are commanded by either the SP1 officer or the general. The 3 COMPNOR regiments were supported by (an inadequate) 144 personnel. The remainder of the corps had 388 support personnel. Intelligence was handled by one Imperial Intelligence operative and 50 ISB agents, the latter functioning as political officers as well.
The whole corps could be transported with one corps transport, which was one of the seldom examples of cooperation between army and navy. In addition to real corps, there were cadre corps HQs on site. These were the basis of Imperial garrisons, to be reinforced as required. A typical garrison had 4 battalions and a fighter wing.
An industrial complex with over 2000 drones (MSE-6, I2F-5 and I2F-73) was frequently attached as well. The complex was capable of producing almost all of the items required by a corps, and so greatly eased logistics.
Line CorpsThere were 3 line and 1 assault battlegroup in a line corps for a total of 48,541 troopers, 20,658 support personnel, 2,599 vehicles and at least 371 heavy tanks.
Atrisian Corps
Named after the famous Atrisian assault corps of the German Army that inspired the politics of the Empire, the Atrisian corps were among the elite of the Empire. Such a corps contained 2 assault battle groups, 1 line battle group, and 1 armored battle group.
Armor CorpsThis corps was suited more for operations where firepower was more needed than agility. 3 armor battle groups and 1 Armor battle group gave the armor corps a strength of 48,192 troops, 26,602 support personnel, 5,128 vehicles and 1,219 heavy tanks.
Mobile CorpsA mobile corps was the exact opposite of an armor corps: With its light vehicles the mobile corps could deliver fast strikes against rebel positions. Composed of 3 vehicles and 1 armor battle group, the mobile corps had strength of 48,508 troops, 23,107 support personnel, 5,548 vehicles and 1,113 tanks.
Army
An army is commanded by a full general. The support element of an army is as large as two battalions for a total of 1,855 men and twice as many droids. It had five staff (SA1 to SA5) and ten substaff (SA11 through SA52) officers, a security company (152 men) and six independent perimeter platoons (total 228 men), 200 ISB agents for agent intelligence or counterintelligence, 3 companies of COMPNOR "observers" (each 152 men), 4 Imperial Intelligence representatives, a command element (captain and staff, total 5 men) and 784 support personnel.
An army would have one of each type of corps and was supposed to fit into a naval troop squadron. That gave an army 193,644 troopers, 100,042 support personnel, 16,660 light vehicles and at least 3,498 heavy tanks.
Country Army
A country army was commanded by a high general and consisted of anywhere from two to six armies, they were organizationally separated from the surface armies and corps HQ over which they had oversight. The only force directly attached to a high general's command was the headquarters unit which had the same strength like an army HQ. The primary function of a systems army was to deploy reinforcements and naval support to its child armies rather than to fight.
Sector Army
The sector army could be commanded by a Governor or delegated to a surface marshal. A sector army could have up to eight systems armies under its command and was supposed to fit within an Imperial Assault Fleet. The total numbers of a sector army were 774,576 troopers, 405,733 support personnel, 66,640 light vehicles and 13,922 heavy tanks.
The Danford Doctrine
To: His Imperial Majesty, Emperor Jonah
From: Governor Chris Danford, Secretary of Defense Timothy Danford
Regarding: Increasing the security of the Empire
Your Majesty:It has recently come to my attention that what had previously been the quiet grumbling of malcontents on backwater countries has become dissidence in more civilized countries. Your Majesty will forgive me if I am repeating foundless rumors, but I have heard there is even armed defiance in some sectors.
Coupled with increased resistance to your plans from hot-headed young citizens this situation has given me pause to think about our long term security arrangements. I myself have been frustrated chasing pirate bands in my sector, only to have them leap deep into a neighboring sector where my forces cannot follow without running into conflict with another Governor. If the scattered armed resistance should become organized, it will doubtless follow the example of its criminal brethren. Granting any rebel group the advantage of elusiveness is foolhardy at best. At worst, it could lead to our destruction.
Even the excellent pace with which His Majesty is increasing the size of the Imperial Fleet can scarcely hope to provide all-encompassing security should a significant number of planets decide to defy your New Order. We are years—perhaps decades—away from a force vast enough to secure every system and every country simultaneously.
Therefore, I present the following recommendations for your consideration:
To provide a swift, systematic response to rebellion as it appears and before it has time to entrench, I suggest the formation of Oversectors—sectors consisting of countries in which rebellion is newly born, or systems which maintain frequent contact with systems in chronic unrest. These Oversectors would be formed without regard to current sector boundaries. With the freedom to cross outdated political borders, Oversector forces would be able to respond to threats quickly, while they are still small and manageable.Liquidating a dozen small threats is easier than rooting out one well-established center of defiance. As an Oversector is created only across problem sectors, they must be given a greater quantity of forces than a normal sector. Three Sector Groups should suffice.
Command of an Oversector should be given to a single individual who reports directly to His Majesty. This will bypass any delays caused by political opportunism in your advisors.
Cannibalize existing TV transceivers, modify them, and put them in the flagship of every Sector Group in an Oversector command. Place similar facilities within His Majesty's command base and within the Royal Palaces of Imperial City. This will enable forces to respond to threats almost as quickly as they are reported. Imperial forces will be able to coordinate to a degree impossible among an enemy whose fastest means of communication is an ever changing rendezvous point somewhere on the Earth.
Rule through the fear of force rather than through force itself. If we use our strength wisely, we shall cow thousands of citizens with the example of a select few. These examples would need to be in highly visible countries, where punishment would be further revealed through our control of information via the media.
Your Majesty, it has long been my contention that your New Order needs one undeniable and overwhelming symbol to impress and, yes, frighten the masses. The average citizen has no grasp of numbers nor a head for calculation. I maintain that the effectiveness of the IMF stems from not only its massive firepower, but from its ability. When citizens look at the IMF and then compare it to the men who might be mustered to attack it, they have a tendency to dismiss such a notion as suicidal rather than approach the problem tactically.This natural state can be exploited to a far greater degree, as the average citizen deals in symbols, not rational analysis. If we present the Earth with a weapon so powerful, so immense as to defy all conceivable opposition against it, a weapon invulnerable and invincible in battle, then that weapon shall become the symbol of the Empire. We need only a handful, perhaps as few as one, of these weapons to subjugate a Billion people. It must have force enough to dispatch an entire country, power enough to shatter mountains. The fear such a weapon will inspire will be great enough for you to rule the Earth unchallenged. What do you need with the Senate when you can give direct control of territories to your hand-picked regional governors? Sweep away the last remnants of the Old Rule and let fear keep the local countries in line—fear of our ultimate weapon.
I am ready to begin work to implement these steps at your word.
From: Governor Chris Danford, Secretary of Defense Timothy Danford
Regarding: Increasing the security of the Empire
Your Majesty:It has recently come to my attention that what had previously been the quiet grumbling of malcontents on backwater countries has become dissidence in more civilized countries. Your Majesty will forgive me if I am repeating foundless rumors, but I have heard there is even armed defiance in some sectors.
Coupled with increased resistance to your plans from hot-headed young citizens this situation has given me pause to think about our long term security arrangements. I myself have been frustrated chasing pirate bands in my sector, only to have them leap deep into a neighboring sector where my forces cannot follow without running into conflict with another Governor. If the scattered armed resistance should become organized, it will doubtless follow the example of its criminal brethren. Granting any rebel group the advantage of elusiveness is foolhardy at best. At worst, it could lead to our destruction.
Even the excellent pace with which His Majesty is increasing the size of the Imperial Fleet can scarcely hope to provide all-encompassing security should a significant number of planets decide to defy your New Order. We are years—perhaps decades—away from a force vast enough to secure every system and every country simultaneously.
Therefore, I present the following recommendations for your consideration:
To provide a swift, systematic response to rebellion as it appears and before it has time to entrench, I suggest the formation of Oversectors—sectors consisting of countries in which rebellion is newly born, or systems which maintain frequent contact with systems in chronic unrest. These Oversectors would be formed without regard to current sector boundaries. With the freedom to cross outdated political borders, Oversector forces would be able to respond to threats quickly, while they are still small and manageable.Liquidating a dozen small threats is easier than rooting out one well-established center of defiance. As an Oversector is created only across problem sectors, they must be given a greater quantity of forces than a normal sector. Three Sector Groups should suffice.
Command of an Oversector should be given to a single individual who reports directly to His Majesty. This will bypass any delays caused by political opportunism in your advisors.
Cannibalize existing TV transceivers, modify them, and put them in the flagship of every Sector Group in an Oversector command. Place similar facilities within His Majesty's command base and within the Royal Palaces of Imperial City. This will enable forces to respond to threats almost as quickly as they are reported. Imperial forces will be able to coordinate to a degree impossible among an enemy whose fastest means of communication is an ever changing rendezvous point somewhere on the Earth.
Rule through the fear of force rather than through force itself. If we use our strength wisely, we shall cow thousands of citizens with the example of a select few. These examples would need to be in highly visible countries, where punishment would be further revealed through our control of information via the media.
Your Majesty, it has long been my contention that your New Order needs one undeniable and overwhelming symbol to impress and, yes, frighten the masses. The average citizen has no grasp of numbers nor a head for calculation. I maintain that the effectiveness of the IMF stems from not only its massive firepower, but from its ability. When citizens look at the IMF and then compare it to the men who might be mustered to attack it, they have a tendency to dismiss such a notion as suicidal rather than approach the problem tactically.This natural state can be exploited to a far greater degree, as the average citizen deals in symbols, not rational analysis. If we present the Earth with a weapon so powerful, so immense as to defy all conceivable opposition against it, a weapon invulnerable and invincible in battle, then that weapon shall become the symbol of the Empire. We need only a handful, perhaps as few as one, of these weapons to subjugate a Billion people. It must have force enough to dispatch an entire country, power enough to shatter mountains. The fear such a weapon will inspire will be great enough for you to rule the Earth unchallenged. What do you need with the Senate when you can give direct control of territories to your hand-picked regional governors? Sweep away the last remnants of the Old Rule and let fear keep the local countries in line—fear of our ultimate weapon.
I am ready to begin work to implement these steps at your word.
Subscribe to:
Posts (Atom)